(VIDEO) "Kinect Flock" by Alex Wolfe and Ray Lin

by | Mar 17, 2011 | flash Games, Vector Art, Vector Interface Design

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Using the Xbox Kinect to produce interactive art instead of logging 82 hours on a first person shooter game is commendable in of itself.
See what the outcome looks like here.
Developed using Cinder + OpenNI + NITE +Xbox Kinect

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